Game Mechanics

The systems and equations that actually drive FallMOO. New here? Start with Skill Checks — it's the dice engine behind almost everything else.

Page What's inside
Mechanics Overview and map of how the systems connect.
Skill Checks The universal dice engine: stats, the difficulty curve, luck, criticals, and degrees of success. Read this first.
Damage Reduction How an incoming hit becomes lost health — defense rolls, armor soak, shields, penetration, and the mitigation math.
Progression The big picture on growing your character: skills vs. permanent upgrades.
Progression: Skills Attributes vs. skills, learning by doing, XP, and the lifetime cap that forces you to specialize.
Progression: Ascensions Permanent body modification — mutations and cyberware — for pushing past baseline human limits.
Sex Arousal, pleasure, compatibility, orgasm, conception, and the equations behind all of it.
Food, Satiety & Rations Hunger over time, eating and drinking, spoilage, rations, and why staying fed helps you heal.

This page was last edited on 2026-06-19 01:05

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This page was last edited on 2026-06-19 01:05

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